video kills the budget
but first... i should note that yes, the fact that i'm actually f'real blogging is something of a novelty (apparently). there is absolutely no guarantee that this will last, but we'll see.
anywho...
as if you haven't noticed lately, dear readers, i've really jumped full-on into the video game realm. i've really gotten hooked on honing whatever skills i have into learning all i can about video creation, particularly with the use of our Canon 7D. its a two and a half fold mission, really:
- when i did my last big video project last summer, i realized i had forgotten much of what i taught myself in the course of the previous big video project. shooting and editing on my own time keeps those skills nice & warm, ready to go when the next project comes down the pipe.
- i'm hoping to translate what i'm doing into something commercially viable for freelance work. i'm not quite at that point yet (i don't think), but i would love to take yet another thing i love doing and turn it into something that makes for some semblance of a tertiary income.
- (the half part) i'm hoping that by shooting all this digital HD footage, i'll be able to convince the powers that be at my work work we need to and can invest in upgrading our equipment to keep with the times.
all that said, i'm realizing that i'm running into one massive, giant wall: money.
photography in and of itself, when pursued as a proper career option, is an expensive venture. once you get past buying the camera bodies, you have to start investing in lenses. not just any lenses, but great lenses. there's a saying in the photo world that boils down to this: its the glass, stupid. the better glass in a lens, the better your quality becomes. of course you have to take into account skill and talent, something that's 99% of the job. but that last remaining percent i feel falls into quality of equipment. when Jac first began shooting, she shot with a basic, low-level consumer grade Canon XTi. looking back on those images, its clear that even with all the innate talent and skill she has, a better camera and glass would've benefitted her that much more.
thankfully, though, we've gotten to a really good stopping point with our equipment. we just purchased a walk-around, everyday shooting lens for the 7D, which means both cameras have one. we've also got the telephoto lens and a 50mm, not to mention the Lensbaby and the random wide-angle adapter.
so now we're past that, the next step (for me) is to look into investing in video accessories. and holy crap: i thought photo stuff was expensive...
i realized today, as i was shooting out at ASF for fun, that strictly using the LCD screen on the back of the 7D was an exceedingly difficult affair, mainly because of the sunset behind me. there was a terrible glare and i could never tell if i was in focus. i knew i shot 90% crap and when i got home and unloaded the card, i was right. what looked decent enough in the field wound up just blurry enough to become maddeningly disappointing.
also, i've come to realize that using the focus ring on the lens is ruining the flow of many shots, mainly ones where the focus is changing from the fore to back and vice-versa. when focusing with a hand on the ring, there's a near requirement there be two points of contact, and simply because i'm human, those "coming into focus" shots are never quite perfect and because of my general propinquity for shaky hands, the shot shakes.
there are, of course, solutions for these problems. for the LCD screen, there's a brilliant product called the Zacuto Z-Finder. it attaches to the screen area and acts as a proper viewfinder, eyecup and all. its price? a mere $395. there are cheaper options out there, but the Zacuto is seemingly the first to be designed and built specifically for video work on DSLRs.
for the focus problem, there's a wonderful invention/tool called follow focus. basically, you have a ring and gears and a knob that seamlessly moves focus around. the cost for a proper, quality follow focus system? we're talking starting around a little under $2000.
[side note: i will say though, i'm tempted to try this out for the time being. we'll see.]
and then you get into the notion of steadicam systems, high quality audio recording systems, storage for the sheer amount & size of footage captured... it starts to add up quickly. its easy to say (and think), "buy the less expensive stuff and make do." but i feel, personally, better quality equipment begets better quality work which (hopefully, eventually) begets money-paying gigs.
so there that is. no real purpose behind this entry (and if you made it this far, i'm shocked; i'm certain most of you who read this blog have already navigated back to twitter for baby pictures), other than to vent (so to speak, although i'm not really venting or whining... its just been on my mind for the past couple of days).
tomorrow: we're off to the zoo!
philip bloom
right now, there is no other filmmaker doing quite what he is doing, and he's completely become my inspiration/indirect mentor for what i'm "doing" with video right now. so freaking brilliant.
there is no truth to this...
right? ha.
Final Season Of 'Lost' Promises To Make Fans More Annoying Than Ever
good morning
i promised a little bit of RML video action last night on twitter, because, yeah, its been quite some time since the last update, but hey, we've been busy with, you know... a BABY... as well as l.a.p. obligations, so here you go, your morning dose: Good Morning.summer 2009 videos
as many of you know (well... maybe not), i had a fairly massive video project this past summer involving a number of the AWFUMC's agencies & institutions. i wrapped everything up the other day and after uploading to the Conference's video portal, decided to upload them to my Vimeo page.
hopefully, the neat Carousel o' Videos displays properly. if not, click here to get to the whole set.
Kodak Zi8 firmware upgrade
- digital zoom. whilst digital zoom sucks, and will always suck, Kodak fixed it in this camera so that the zoom function isn't so jerky anymore. previously when zooming, it was all very herky jerky and made for bad viewing. now its a smooth, seamless progression from 0x to 4x.
- menus move much smoother, particularly when switching between video formats (1080p, 720p/60fps, 720p/30fps, 848x480WVGA).

